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This is a sitemap over all available pages ordered by namespaces.

  • arseteroidsplugin-autotooltip__default plugin-autotooltip_bigAliens & Arseteroids

  • astrogatorplugin-autotooltip__default plugin-autotooltip_bigAstrogator or Navigation Officer

    The navigation officer is responsible for astrogating the ship in normal and jump space, and for overseeing all sensor tasks during combat and other spaceborne operations. The navigation officer is usually the ship’s second lieutenant.
  • binaryplugin-autotooltip__default plugin-autotooltip_bigBinary Subsector

    Background Information:

    And then, there is Binary.

    This is a starless waste, with only two inhabited systems, Auitawry and Sarage. Only races with TL15 jump-6 vessels can make the hazardous crossing from world to world required to reach Binary subsector.
  • borderlandsplugin-autotooltip__default plugin-autotooltip_bigThe Borderland Subsector

    Background Information:

    The Borderland subsector has grown vastly in importance in the last five hundred years. Once a backwater in a backwater, Borderland was virtually ignored by the old empires. The Vilani bypassed it entirely; the Terrans dropped a few colonies along the way, but never really developed it, and while the Sindalian Empire claimed the whole subsector as part of their domain, they never explored further than Byrni.
  • bridgeplugin-autotooltip__default plugin-autotooltip_bigBridge

    The bridge is the nerve center of the ship, and vital to on board operations. Some bridge designs put the captain and other command staff on a raised balcony or walkway over the workstations, while others put the captain in a command seat in the center of the bridge. Bridges on scout ships are notoriously cramped and smelly – even more so in belter mining ships where the bridge and living space is sometimes combined to maximize cargo capacity – while some groups of free traders pride the…
  • captainplugin-autotooltip__default plugin-autotooltip_bigCaptain

    The senior officer aboard the ship is her captain, though his or her actual rank might vary. The captain is usually, but not always, a qualified bridge officer who can replace an injured crew member or one who has been sent off as part of a prize crew. Occasionally, the captain’s role is taken by a non-spacer who might be a ground combat specialist or political leader. Some of these individuals have proven to be shrewd tacticians and effective raiders, but a ship’s captain should be the…
  • cargo-scoopplugin-autotooltip__default plugin-autotooltip_bigCargo Scoop

    A cargo scoop allows a ship to pick up cargo or other objects floating in space. The scoop includes anti-gravity baffles to minimize the impact but using a scoop with a high relative velocity is not recommended.

    A Pilot check is required to scoop up an object; if failed, the ship collides with the object, taking an amount of damage equal to the negative Effect. Armour will negate this damage as normal, so most accidents will be embarrassing rather than catastrophic and merely requ…
  • character_creationplugin-autotooltip__default plugin-autotooltip_bigCharacter Creation

    [Character Sheet] [A better one...]

    There are many options for character creation.

    We'll be using 2nd Edition Mongoose Traveller, which can be found here.

    Stats

    Stat generation should be 3d6 rolled six times for each characteristic, dropping the lowest. Then you can choose to keep the group, or re-roll the entire group. You may choose to re-roll the group a third and final time, but whatever you roll then is the stats that you must use.
  • charsplugin-autotooltip__default plugin-autotooltip_bigArsehole Characters

    This will be a simple list of the characters that are in the campaign, go to the Roll20 page for actual character info.

    * Col. Joseph
  • commerce_defectsplugin-autotooltip__default plugin-autotooltip_bigCommerce Raider Major Defects

    Except where noted, these defects can be fixed later during play, although it will not be as easy as spending money. You might need to track down unique parts, skilled characters or find additional blueprints. The later cost will be
  • cpt._jonathan_shaleplugin-autotooltip__default plugin-autotooltip_big===========TOP SECRET===========

    CLASSIFIED - TOP SECRET

    Cpt. Jonathan Shale Name: Jonathan ShaleService Number: 643310Race: HumanAge: 34Date of Birth: 301-1071Rank: Captain (Imperial Star Marines, Third Imperium)Status: Medically Discharged (Honorable)
  • crewplugin-autotooltip__default plugin-autotooltip_bigCrew

    Command Crew

    All'members of the command crew need to be minimally proficient at administration; leadership skill is also quite useful.

    Owner: The will of the owner of the vessel is the literal driving force behind the ship's production and daily operation. If a single individual does not have the capital needed to finance a ship, the owner may be a group of individuals, a business, or a government that has pooled its assets or talents, sharing in the control of the ship and thereby its p…
  • dpresplugin-autotooltip__default plugin-autotooltip_bigDpres Subsector

    Background Information:

    Dpres subsector is an anarchic wasteland. There are a few lightly populated worlds, but no multi-world confederations or interstellar governments. The coreward end of the subsector is dominated by the Trojan Bight, a starless region of space (the term Outrim Void is applied to the Bight as well as the coreward subsectors of the Trojan Reach as a whole). The Bight is a near-impassable region, devoid not only of settled worlds, but of stars. The native rac…
  • drinax_npcsplugin-autotooltip__default plugin-autotooltip_bigKingdom of Drinax NPCs

    King Oleb XVI

    King Oleb, Sixteenth of his name, is the ruler of the Kingdom of Drinax. He’s also, as he puts it, the ‘bumpty-umpth Emperor of Sindal, Lord Admiral of the Star Guard, protector of the whatsit and duke of the other thing’. The only titles that Oleb really takes pride in are his awards for boxing and swordfighting.
  • dumasplugin-autotooltip__default plugin-autotooltip_bigBackground

    Captain Dumas Name Iain Stuart Bathory DumasRank Captain (Pirate)Race HumanAge 42Honorific Baron of Banks (Khusai)AKA Baron Banks, Baron Dumas, Captain Baron Dumas of Banks, Stewie (to his mother only)Homeworld Drinax, Floating Palace
  • engineering_officerplugin-autotooltip__default plugin-autotooltip_bigEngineering Officer

    The engineering officer is responsible for overseeing all maintenance and repairs as well as monitoring the drive systems. The role is largely managerial aboard a Harrier-class vessel, with the engineering officer normally visiting the drive rooms only to carry out inspections. Most tasks do not require physical presence aboard a high-tech vessel, so this arrangement is entirely workable unless the ship takes damage that requires a hands-on approach. In that case, the delay …
  • evade-softplugin-autotooltip__default plugin-autotooltip_bigEvade Ship Software

    Program TL Bandwidth Cost(MCr) Evade/1 9 10 1 Evade/2 11 15 2 Evade/3 13 25 3 The computer reacts automatically to incoming fire, applying a negative DM equal to the Evade program's score to all incoming attacks.
  • fire-softplugin-autotooltip__default plugin-autotooltip_bigFire Control Ship Software

    Allows the computer to fire a number of turrets per round equal to the listed number. Alternatively, it can give a positive DM to an attack equal to the listed number, or any combination of the two. For example, a ship with Fire Control/2 could make two automated attacks, grant DM+2 to a gunner making an attack, or make one automated attack with DM+1.
  • first_pilotplugin-autotooltip__default plugin-autotooltip_bigFirst Pilot or XO

    The first pilot role is traditionally assigned to the executive officer of the ship, though this can vary. The thinking behind this practice is that a successful executive officer will next progress to captaincy of his own ship, and since the first pilot is responsible for controlling the ship in combat, an understanding of this role is essential to commanding a ship. Many navies consider the mathematics-heavy role of astrogator to be more senior than that of the pilot, but th…
  • fuel-processorplugin-autotooltip__default plugin-autotooltip_bigFuel Processor

    Fuel processors convert unrefined fuel (typically acquired through the use of a fuel scoop) into refined fuel, making the ship both self-reliant and safe. Each ton of fuel processor can convert 20 tons of unrefined fuel into refined fuel per day.
  • fuel-scoopplugin-autotooltip__default plugin-autotooltip_bigFuel Scoop

    Fuel scoops allow an unstreamlined and partially streamlined ships to gather unrefined fuel from a gas giant (streamlined ships have fuel scoops built-in automatically).

    Adding scoops costs MCr1 and consumes no tonnage.
  • gunnerplugin-autotooltip__default plugin-autotooltip_bigGunners

    A fully-crewed Harrier carries two gunners, of whom one is normally a missile specialist and the other a beam gunner. Maintenance of the turrets and any missiles carried falls to the gunners, but in action their duty stations are normally on the bridge, with loading of weapons left to the autoloader or any personnel who can be reassigned to bring fresh missiles in from the magazine.
  • harrier-class_commerce_raiderplugin-autotooltip__default plugin-autotooltip_bigThe Harrier - Commerce Raider

    This is our ship. She has a number of defects that will need attention. The Engineering Officer can keep track of the changes using this sheet.

    Transponder Codes

    Here is our list of transponder codes.

    Ship Description

    Like many Sindalian designs, the Harrier-class was designed with aesthetics in mind as much as effectiveness. The hull form is generally efficient, with a two-deck main section in the aft of the vessel and an elongated forward area containing …
  • harrier_engineering_sheetplugin-autotooltip__default plugin-autotooltip_bigHarrier Engineering Sheet

    Repair Units Structural (SRU) Technical (TRU) Cosmetic (CRU) 0 0 0 Costs given in [ ] is the minimum for a partial repair.

    Repairs

    (taken from the page on Repairing Starships)

    Skill checks made to carry out an emergency repair indicate whether or not the repair was successful at the time. Once things have calmed down a bit the referee should secretly roll 2D and consult the
  • holo-controlsplugin-autotooltip__default plugin-autotooltip_bigHolographic Controls (TL9)

    This bridge design incorporates advanced interactive holographic displays, and can automatically reconfigure itself to adapt to changing situations. A bridge with holographic controls is always optimized for the task at hand, and
  • holo-hullplugin-autotooltip__default plugin-autotooltip_bigHolographic Hull (TL10)

    Multiple holographic projectors are embedded within the hull allowing the ship to change hull colours, add graphics and adopt a different appearance (though its shape remains the same). Changing the hull colour or adding a stored graphic can be done by anyone with access to the ship’s computer. Creating a complex colour scheme from scratch requires the talents of a skilled artist. Some young nobles try to outdo one another by changing the schemes daily or hiring artists …
  • jump-softplugin-autotooltip__default plugin-autotooltip_bigJump Control Ship Software

    Program TL Bandwidth Cost(MCr) Jump Control/1 9 5 0.1 Jump Control/2 11 10 0.2 Jump Control/3 12 15 0.3 Jump Control/4 13 20 0.4 Jump Control/5 14 25 0.5 Jump Control/6 15 30 0.6 Allows jumps of up to the specified number. Incorporates astrogation software and jump engine management.
  • library-softplugin-autotooltip__default plugin-autotooltip_bigLibrary Ship Software

    Program TL Bandwidth Cost(MCr) Library/0 8 0 Included Contains a wealth of data on numerous subjects.
  • man-softplugin-autotooltip__default plugin-autotooltip_bigManeuver Ship Software

    Program TL Bandwidth Cost(MCr) Maneuver/0 8 0 Included Allows basic control of the ship.
  • mapcodesplugin-autotooltip__default plugin-autotooltip_bigBase Codes:

    General Codes

    Naval (N): A naval base is a supply depot, refuelling station, repair yard or fortress of either the Imperial Navy or the local sector navy. Naval vessels can obtain refined fuel and supplies here. Naval bases are always guarded by armed vessels and fixed defence. Ex-Naval Travellers may meet Contacts or Allies here, and mercenary Travellers can try to pick up work. Naval bases also have an advanced hospital, although it is normally available only to naval personnel. …
  • marinesplugin-autotooltip__default plugin-autotooltip_bigMarines

    The ship’s three marines must be competent in groundside combat and vacc suit operations, of course, but most of the time they act as additional technicians and maintenance crew. Marines may be tasked with anything from assisting with cargo handling through food preparation to helping out in the engineering spaces. Their combat duty station is officially close to the main airlock, but more commonly marines will be encountered rushing from one necessary task to another or helping the dri…
  • medicplugin-autotooltip__default plugin-autotooltip_bigShip's Medic

    The ship’s medic is (hopefully) a part-time post, and most of the time the medic acts as a chief steward. Even in combat, his role is more commonly to supply the bridge crew with sandwiches and coffee than to patch up wounded crewmembers. However, his duty station is the common room/galley area where casualties can be brought to him at need.
  • mil-count-suiteplugin-autotooltip__default plugin-autotooltip_bigMilitary Countermeasures Suite (TL15)

    The military countermeasures suite is the cutting edge of countermeasure technology in the galaxy, incorporating both powerful transmitters and advanced electronic–warfare programs to shut down enemy communications.
  • missile-rackplugin-autotooltip__default plugin-autotooltip_bigMissile Rack (Turret)

    Though missile racks require ammunition and the warheads take time to reach distant targets, they can be very powerful weapons and, when a range of warheads is available, extremely versatile too. Missiles use slightly different rules to other spacecraft weapons, which are covered on page 157. Each turret with one or more missile racks holds 12 missiles and
  • mullinsplugin-autotooltip__default plugin-autotooltip_big===========TOP SECRET===========

    CLASSIFIED - TOP SECRET

    Col. Joseph Mullins (Ret.) Name: Joseph James Mullins (a.k.a. “J.J.”)Service Number: 1956039Race: HumanAge: 42Date of Birth: 100-1063Rank: Colonel (Imperial Star Marines, Third Imperium)
  • npcsplugin-autotooltip__default plugin-autotooltip_bigKingdom of Drinax

    * Drinax NPCs

    Potential Crewmen

    * Dana Vanford [pdf] -- Naval Crewman

    * Jenna Lapsley [pdf] -- Freelancer

    * Mark Dr'Nacox [pdf] -- Medical Doctor

    * Franco Nismander [pdf] -- Flight Sublieutenant

    * Willard Bosche [pdf] -- Star Marine/barbarian

    * Edith Paine [pdf] -- Freetrader/turret

    * Gemma Stross [pdf] -- Young Pilot

    * Isaac Leiber [pdf] -- Young Rogue

    * Jeff Carr [pdf] -- Young Steward/Admin
  • particle-barbetteplugin-autotooltip__default plugin-autotooltip_bigParticle Barbette

    Barbettes are effectively heavy turrets. A barbette uses a single Hardpoint, and requires the Gunner (turret) skill, but also consumes additional tonnage inside the ship, as its larger weapons need more space for capacitors, targeting mechanisms, ammunition feeds and other components. Like turrets, barbettes require just one gunner to operate.
  • repair_shipsplugin-autotooltip__default plugin-autotooltip_bigRepairing Starships

    All repairs that are made to our starship are down with three basic commodities which are really just classifications of common consumer goods that repairs can be made with. They are:

    * Structural Repair Units * Technical Repair Units *
  • sensorsplugin-autotooltip__default plugin-autotooltip_bigSENSORS

    Many ships, especially larger and more expensive vessels, feature upgraded or specialized sensor suites. However, any sensor suite may be upgraded with a range of options to improve likelihood and quality of information, and the range at which objects may be detected.
  • ship_catplugin-autotooltip__default plugin-autotooltip_bigTerran cats have been aboard ships since before the Solomani discovered jump drive but ship’s cats are specifically bred for life aboard ship. They can sense pressure differentials and electric fields, which can help find problems in ship systems and in the event of depressurisation will instinctively seek out pressurised areas or enter rescue balls (which they sometimes inhabit for no apparent purpose beyond fun). Certain breeds can survive a short time in vacuum (so long as they are in contact…
  • ship_combatplugin-autotooltip__default plugin-autotooltip_bigShip Combat

    Before the battle two main things needs to happen. 1. The distance between the PC ship and other targets needs to be determined, and 2. PCs onboard need to have a ship combat roll assigned to them

    Initiative

    Initiative is rolled by the Pilot.
  • sindalplugin-autotooltip__default plugin-autotooltip_bigSindal Subsector

    Background Information:

    The upper right corner of Sindal is held by the Imperium, with a naval base at Realgar and trade routes out to Tobia subsector. That section of the subsector is comparatively peaceful, in contrast to the rest of Sindal. The name comes from the Sindalian Empire, which ruled this sector and those around it for a thousand years during the Long Night. The Sindalians’ authority was enforced with the fusion gun and the atomic bomb, and it was by the gun, the …
  • startplugin-autotooltip__default plugin-autotooltip_bigWelcome Arseholes!

    This is the new website/wiki for us to use as we see fit. I imagine game logs will take their place here, especially the one for Traveller that Tristan will be running that was the impetus to get this thing running.

    Look here if you need help with
  • subsectortemplateplugin-autotooltip__default plugin-autotooltip_big$$$ Subsector

    Background Information:

    Subsector Map:

    Subsector Summary: Name Location Bases Statistics Trade Codes Travel Code Allegiance Gas Giant Example 709 E595ABB-A In Hi
  • the_black_skull_mercenary_companyplugin-autotooltip__default plugin-autotooltip_bigThe Black Skull Mercenary Company is a group of former Imperial soldiers, each with their own unique skill sets, brought together to provide goods and services to those in need of assistance. Those who have been oppressed and do not have the means or knowledge to fight back. Those that have been forgotten by the Imperium. Jonathan Shale was one of those individuals. Shale discovered first-hand what happens when someone becomes politically inconvenient. It almost killed him. Shale survives to thi…
  • tlaiowahaplugin-autotooltip__default plugin-autotooltip_bigTlaiowaha Subsector

    Background Information:

    This subsector was explored by the Tlaiowaha clan, who then ceded most of the worlds here to their vassals, the Ahroay’if. The Ahroay’if control or strongly influence more than a third of the worlds in this subsector. Their power is based on trade, and the Ahroay’if have a vested interest in preserving the peace. They strongly support ihatei expeditions to settle or conquer worlds along the Hierate/Imperium trade route, as long as such expansions do …
  • transponder_codesplugin-autotooltip__default plugin-autotooltip_bigOur Transponder Identities

    * Far Trader out of Sauros *
  • travel_timeplugin-autotooltip__default plugin-autotooltip_bigTravel Times

    There are two ways of calculating the travel time. One from Mongoose 2nd Ed. and One from MegaTraveller. I'm not certain which we would use, but they are both rather complex, one much more so.

    Travel Calculations

    The following calculations can be used to work out specific travel times if required
  • trojan_reachplugin-autotooltip__default plugin-autotooltip_bigTrojan Reach

    The Trojan Reach is the sector of space that the campaign takes place in. You can see it on the big traveller map here

    That's a lot to take in, so think of it this way. The sector can be broken up into Sub-Sectors:

    The colour codes represent the empires/states/leagues/federations/etc
  • waydeplugin-autotooltip__default plugin-autotooltip_bigBackground

    LCpl Brack Wayde Name Brack WaydeRank Lieutenant CorporalRace HumanAge 34AKA Wide Glide JoJo'sHomeworld Unknown? Background
  • start.txt
  • Last modified: 2019/10/23 22:14
  • by atriedes